Super Glitch Bros.
A short time ago I had to go to a family reunion. I brought my laptop and NES ROMS and ROM hacking programs with me. I was messing around with Tile Layer Pro, and I remembered that there's "garbage" data at the top of the ROM when viewing tiles, which represents other things like sounds and level data. So I decided to swap graphic tiles back and forth to make things look messed up. I also edited the tiles directly above the graphic data, which happened to be the music and sound data. Yes, I know what you're thinking. I'm supposed to use a hex editor to do that. Well, scribbling on the tiles that represent the audio data is more fun. :D Additionally, I changed the header from Vertical mirroring to Horizontal mirroring, so that the scrolling looks crazy.
Nothing is changed gameplay-wise, but it's still kinda funny to listen to the crappy music. Here are the results I got for the music:
- Overworld - This one got pretty messed up. Random notes everywhere, and it seems that each instrume
Bros,
Brothers,
glitch,
glitchy,
hack,
Mario,
music,
NES,
Nintendo,
SMB,
Super
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